> ## Documentation Index
> Fetch the complete documentation index at: https://docs.ghg.gg/llms.txt
> Use this file to discover all available pages before exploring further.

# Allowed Asset Types

> Recognized file extensions accepted by the Greenhouse Games platform, grouped by category.

# Allowed Asset Types

The platform recognizes the following file extensions during the ingestion pipeline. Files are classified by category based on their extension, which determines how they are processed during the security scan and deployment phases.

## Recognized Extensions

| Category    | Extensions                                       |
| ----------- | ------------------------------------------------ |
| HTML        | `.html`, `.htm`                                  |
| JavaScript  | `.js`, `.mjs`                                    |
| CSS         | `.css`                                           |
| JSON        | `.json`                                          |
| WebAssembly | `.wasm`                                          |
| Data        | `.data`                                          |
| Images      | `.png`, `.jpg`, `.jpeg`, `.gif`, `.webp`, `.svg` |
| Audio       | `.mp3`, `.wav`, `.ogg`, `.m4a`                   |
| Video       | `.mp4`, `.webm`                                  |
| Fonts       | `.ttf`, `.woff`, `.woff2`                        |

## Unrecognized Extensions

Files with extensions not listed above are classified as **"unknown"** and are flagged for manual review during the security scan phase. This means your submission will not be automatically cleared — a reviewer will inspect the unknown files before the game can proceed through the pipeline.

To avoid delays, ensure all files in your game bundle use one of the recognized extensions listed above.
