> ## Documentation Index
> Fetch the complete documentation index at: https://docs.ghg.gg/llms.txt
> Use this file to discover all available pages before exploring further.

# File Limits

> Rate limits and submission throttling for game uploads

# File Limits

To ensure platform stability and fair access, Greenhouse Games enforces rate limits on game submissions.

## Submission Rate Limit

<Card title="Rate Limit" icon="clock">
  **10 submissions** per **15-minute window** per IP address
</Card>

Each IP address is limited to 10 submission uploads within any rolling 15-minute window. If you exceed this limit, subsequent upload attempts will be rejected until the window resets.

## What Counts as a Submission

Every `.zip` file uploaded through the Developer Dashboard counts as one submission, regardless of whether it passes or fails validation. This includes:

* Successful uploads that proceed through the pipeline
* Uploads rejected during validation (wrong format, oversized, etc.)
* Re-uploads of the same game version

## When You Hit the Limit

If you reach the rate limit, you'll receive an error response indicating that too many submissions have been made. Wait for the 15-minute window to pass before trying again.

<Tip>
  Use the [submission checklist](/submission/submission-checklist) to verify your bundle meets all requirements before uploading. This helps avoid wasting submissions on bundles that will fail validation.
</Tip>

## Summary

| Constraint             | Limit      |
| ---------------------- | ---------- |
| Submissions per window | 10         |
| Window duration        | 15 minutes |
| Scoped by              | IP address |

## Next Steps

Before uploading, review the [submission checklist](/submission/submission-checklist) to confirm your bundle is ready.
